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Tiny Crate is a cute little precision platformer with puzzle elements!

Lift and toss crates to traverse over spike pits and reach higher ground!

Weigh down buttons to create platforms and solve the puzzle!

Push yourself and make tight jumps! You got this! <3 (:


Play online now or download the game!


Controls:

Arrows - Move

X - Jump / Select

C - Lift & Toss / Back

Enter - Menu


Tiny Crate is Free and Open Source! (:

View Tiny Crate on GitHub! (:

and started development in PICO-8!

Play the PICO-CRATE Prototype!


Follow me on Twitter! (:   -  Visit my Website! <3

Download

Download NowName your own price

Click download now to get access to the following files:

Tiny Crate Windows 20 MB
Version 13
Tiny Crate Linux 22 MB
Version 14
Tiny Crate Mac 34 MB
Version 15
Tiny Crate Android 28 MB
Version 9

Also available on

Development log

Comments

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Viewing most recent comments 1 to 40 of 63 · Next page · Last page
Deleted 17 days ago

aah thank uu!! im using the 3.5 branch!! i heard that 4.x does not yet support apple platforms on HTML5 export!! hopefully thats added soon (+: you could downgrade to 3.x altho i'd wait it out in your case!! (=

Deleted 8 days ago

u r welcome!! (= u got this!

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Nice little game for handheld android devices. Love the simple art style.

thank uu! (=

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relaxed, fun little puzzle platformer with great music. perfect "on the go" game on a small retro handheld (played through a port of the game on my RG351M), since most levels can be beat in a few minutes while waiting for a bus/train, on lunch break, etc. really everything the dev puts out is great and needs more attention!

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awh you are sweet thonk you!! (+:

im working on an update rite now ^.^

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game is good as hell! music, soft complexity... 5/5

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awh thank you!! im stoked to be working on an update right now (+;

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pretty funny this was published to the google play store lol

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wow, absolutely incredible work. the core game itself is so fun and polished, but then i started finding SECRETS? just incredible.


the fact that we have such high quality open source projects being made in godot makes me so excited for the future of the engine. big ups!

awh thank you im stoked to hear it!! yes secrets are so fun (+: im glad you organically found out! ^.^ yes godot is in my heart lets keep it open!!

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So simple yet addictive!

awh thank you!! <3 (+:

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Just awesome!

awh thx!! (=

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Fun game!

thank you! (=

its do anoying when im trying todo somathing in the game and thanks to the dam touchpad on my laptop, I loze control and walk into spikes , this happened a lot after 2-5

litterly beated 2-4 with 3 boxes from the spawn spot lol

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very fun

thank u! (=

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:O

0-=

it is amazing!

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tht was fun :D

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thanks! (:

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I tried this with a joystick on Android and sadly the controls didn't work. Buttons 1 and 2 mapped to C and X fine but the joystick didn't map to the left and right.

can you use it as a normal joystick input? what controller are you using? (: thx 4 the feedback!

(1 edit) (+1)

I'm actually using an Arcade1Up cab that has an Android tablet built-in. I know that the joystick maps the same as an OUYA controller because I've tried OUYA games on it and they work fine. But for whatever reason the joystick doesn't register at all with this game. 

Update: I did a little more investigating and turns out the joystick maps to a d-pad. Does your game support the d-pad? 

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Oh my goodness! I loved this game, I really enjoyed the idea of progressing through levels with this puzzle-style involving blocks. I didn't realize there were hidden things, lol. It's also helping me with my game based on GODOT. Thank you for creating this masterpiece that is assisting me, hahaha.

Awh you are welcome!! <3 thank you so much for the kind words! I hope you create something beautiful (= U got that!

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Great blend of light puzzling and platforming. Controlling the character is a pleasure, with satisfying controls, and polished movement mechanics such as the character lowering the crate when jumping to avoid ceiling bumps.

I really like the way you lay out the course each time by throwing blocks, leading to slight differences in the timings and distances each run.

thank u!! im so stoked you enjoyed it (+:

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I love the graphics

thank u! <3 (+:

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Perfect controls.
With worse calibration that last level could be a nightmare, but with these controls I didn't die or mess up there at all.

awesome thank u!! glad u finished it(:

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Great game! But I had to stop playing due to my eyes hurting because of the choppy camera movement mixed with the screen shake. Other than that, I enjoyed the game.

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thank you! hopefully i will add a screenshake option (+;

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love it - very smooth!

thank u! <3 (:

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Interesting, but not that much depth for many levels.

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is it just me or the game decides when you can pick a box below you and jump immediately? anyway, that would be a cool mechanic to design a level around
also, you can cheese by picking the bottom box from a pile of boxes, then run fast below it

great game! really wanted to see more of those blue-red-white switch mechanics

thx so much!! and thats an unintended mechanic i left in(;

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So much fun!

thank you!(:

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Pls update this great game! (Im playing on android and its very good!)

thank u!(: i will

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fun game!

thank u!(=

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Interesting mechanics

ty!(:

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the ability to grab the block below you as you jump wasn't intentional was it lol

no, its fun thoo! haha (:

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agreed!

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Nice game, congrats :+1

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ty!!(+:

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Need more, I love the game its very fun :)

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thank u!(+:

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Do you like 2D platformers? Do you like puzzles? Do you like boxes??? Well, you've come to the right place!

Tiny Crate really does a lot of things well with it's easy-to-learn, difficult-to-master mechanics mixed with progressively more difficult levels and added tech that builds on the simplicity of stacking boxes.

There was only one aspect of the game that prevents me from saying it was an all around perfect puzzle platformer: the throwing mechanic. While you won't usually run into levels where it's a noticeable detriment, the tighter levels (mainly in world 2) showcase the skill you'll need to have in order to gain enough momentum in game to throw a box. This doesn't seem like such an issue, but there will be times where you need to move just enough to register a throw, but not too much or you'll fall off of a small platform. A simple fix would've been to have different buttons for throwing the box or placing it like c to throw and down arrow to place. To some, this might seem like a really minor detail added intentionally that just adds to the difficulty, but even once you have it down, you'll still get random drops where your character is moving slow enough where it should drop the box but throws it or vice-versa which causes some levels to feel unfair difficulty-wise and overall feel like an inconvenience.

All in all, definitely play this game; you'll scratch your head, rage a bit, come back, and learn that if you push yourself, you got this!

My playthrough:

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thanks so much!^.^ lovely vid!(+:

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nice game!

thx!(+:

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Love it. Excellent stuff. Congratulations!

thank u! ((:

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Lots of fun & the soundtrack is amazing!

thank uu!(+:

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i love this!

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thx! <3 (:

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Fun game! A little bit tricky on some level but still finiahed all in 30 mins :) it'd be better if you give some hint about throwing crate left and right though..

thank u!(+:

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Hey which file did u upload??

?

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Tiny Crate is very successful.

thank you! love the vid!(:

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You're welcome!

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Love the art style!

thank u! <3 (:

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Just released my video on this game! It's really fun and I like the simplicity of the concept. However, I was having a really hard time with one level - mainly due to my brain crossing up the buttons SUPER HARD. 

Anyways, here's the video: 

thank you! love the vid! <3 (: ooo rite on thx 4 the feedback! hopefully i will address that in an update!(;

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